Dark Heart Games Logo

Alchemy Formulas

Minor Healing Potion

Alchemy

Consumable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Consume) - Heal(2).

Minor Mana Potion

Alchemy

Consumable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Consume) - You gain 1 Mana.

Minor Stimulant Potion

Alchemy

Consumable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Consume) - Increase your Agility and Awareness by 1 for Ten Minutes.

Minor Mutagen Potion

Alchemy

Consumable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Consume) - Increase your Strength and Constitution by 1 for Ten Minutes.

Minor Brilliance Potion

Alchemy

Consumable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Consume) - Increase your Intellect and Charisma by 1 for Ten Minutes.

Minor Acid Bomb

Alchemy

Throwable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Throw) - Target location within Range 5 + Strength. All targets within Range 1 of location make an Dodge 14 Test or are dealt 6 Acid Damage.

Minor Fire Bomb

Alchemy

Throwable

Rank 1 Alchemy

1 Gold

Alchemy 12

15 minutes

Action 1(Throw) - Target location within Range 5 + Strength. All targets within Range 1 of location make an Dodge 16 Test or are dealt 4 Fire Damage.

Healing Potion

Alchemy

Consumable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Consume) - Heal(6).

Mana Potion

Alchemy

Consumable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Consume) - You gain 3 Mana.

Stimulant Potion

Alchemy

Consumable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Consume) - Increase your Agility and Awareness by 2 for Ten Minutes.

Mutagen Potion

Alchemy

Consumable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Consume) - Increase your Strength and Constitution by 2 for Ten Minutes.

Brilliance Potion

Alchemy

Consumable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Consume) - Increase your Intellect and Charisma by 2 for Ten Minutes.

Acid Bomb

Alchemy

Throwable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Throw) - Target location within Range 4 + Strength. All targets within Range 2 of location make an Dodge 16 Test or are dealt 8 Acid Damage.

Fire Bomb

Alchemy

Throwable

Rank 2 Alchemy

2 Gold

Alchemy 14

30 minutes

Action 1(Throw) - Target location within Range 4 + Strength. All targets within Range 2 of location make an Dodge 18 Test or are dealt 6 Fire Damage.

Greater Healing Potion

Alchemy

Consumable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Consume) - Heal(12).

Greater Mana Potion

Alchemy

Consumable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Consume) - You gain 6 Mana.

Greater Stimulant Potion

Alchemy

Consumable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Consume) - Increase your Agility and Awareness by 3 for Ten Minutes.

Greater Mutagen Potion

Alchemy

Consumable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Consume) - Increase your Strength and Constitution by 3 for Ten Minutes.

Greater Brilliance Potion

Alchemy

Consumable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Consume) - Increase your Intellect and Charisma by 3 for Ten Minutes.

Greater Acid Bomb

Alchemy

Throwable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Throw) - Target location within Range 3 + Strength. All targets within Range 3 of location make an Dodge 18 Test or are dealt 10 Acid Damage.

Greater Fire Bomb

Alchemy

Throwable

Rank 3 Alchemy

3 Gold

Alchemy 16

60 minutes

Action 1(Throw) - Target location within Range 3 + Strength. All targets within Range 3 of location make an Dodge 20 Test or are dealt 8 Fire Damage.

Crafting Formulas

Repair Equipment

Crafting

Weapon

Shield

Armor

Rank 2 Crafting

2 Gold

Crafting 14

2 Hours

Choose one non-magical Armor, Shield or Weapon that is damage or broken. The chosen piece of equipment becomes fully repaired.

Create Equipment

Crafting

Weapon

Shield

Armor

Ammunition

Rank 2 Crafting

X Gold

Crafting 14

X Hours

Choose one non-magical Armor, Shield, Weapon or Ammunition from the equipment list. You craft that item and place it in your inventory. The Gold cost is 25% of what it is listed for in the equipment list. And the time to craft it is equal to 2 hours for each gold piece it costs to craft it.